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Most users ever online was 162 on Tue May 14, 2019 6:21 pm
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Hints & Tips
5 posters
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Page 3 of 5 • 1, 2, 3, 4, 5
Re: Hints & Tips
+120/ -80
The guy has 1000-1999 score's points more than you (Example: You have 30,000 and he has 31,000 or 31,995)
+140/ -60
The guy has 2000-2999 score's points more than you (Example: You have 30,000 and he has 32,000)
+160/ -40
The guy has 3000-3999 score's points more than you (Example: You have 30,000 and he has 33,000)
And so on.
The guy has 1000-1999 score's points more than you (Example: You have 30,000 and he has 31,000 or 31,995)
+140/ -60
The guy has 2000-2999 score's points more than you (Example: You have 30,000 and he has 32,000)
+160/ -40
The guy has 3000-3999 score's points more than you (Example: You have 30,000 and he has 33,000)
And so on.
Re: Hints & Tips
That happens if your questions are that short and unclear - people like me will start babbling about something completely different^^
but BS explained it nicely
i wouldn't give to much about the modificator anyways. There are ppl that loose their matches regularly because of fighting much stronger opponents by purpose to keep their score low, if you face ohne of those, you might loose even though ur +200 on them.
but BS explained it nicely
i wouldn't give to much about the modificator anyways. There are ppl that loose their matches regularly because of fighting much stronger opponents by purpose to keep their score low, if you face ohne of those, you might loose even though ur +200 on them.
Guest- Guest
Re: Hints & Tips
Hello guys!Finally i remade my grounded finisher,tell me it's good?
Star Breaker (level 7)
Points: 0 - Winning: 0%
Damage: 34,29 - 102,83 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 640
Required Wrestler Status: Always
Required Position: Grounded
I got 33 AD gain,i put low dmg for the finisher require less AD,20 atk bonus because,with other finisher i missed a lot with 15 atk bonus,i think it's a good finisher better than quarion special combo .
Star Breaker (level 7)
Points: 0 - Winning: 0%
Damage: 34,29 - 102,83 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 640
Required Wrestler Status: Always
Required Position: Grounded
I got 33 AD gain,i put low dmg for the finisher require less AD,20 atk bonus because,with other finisher i missed a lot with 15 atk bonus,i think it's a good finisher better than quarion special combo .
Guest- Guest
Re: Hints & Tips
never ever do a grounded finisher. so high adrenaline cost for next to no effect, compared to a good trademark / standard move. I'd be choosing another position if i where you.
Guest- Guest
Re: Hints & Tips
Actually, resistance do not get very many good grounded moves, so it's not a bad idea. It will level really quickly and become pretty good.
Guest- Guest
Re: Hints & Tips
absolutely wrong. Resistance is the second best when it comes to grounded moves, if you don't count submissions that is. only speeds got more high damaging grounded moves, and strengths don't have as many, but a few outstanding.
Guest- Guest
Re: Hints & Tips
Haquim but my wrestler have a serious problem,my grounded moves are very weak,only big splash pin are really good,i have a good number of fights after remaked this finisher,and he done a really good job,i hit him about 1-2 times in every fight,i'm happy with star breaker (star breaker is a judas priest music anyone know it?)
Guest- Guest
Re: Hints & Tips
now, look: your finisher does what, 102 dmg, with a 20 attack bonus and 1% bleeding. If you take that big splash pin, or, if you manage to get to it, the Groind Knee Drop (52 base dmg., you sould try to get that quarion, Toughness + Thick skin total of 78 needed) and make it your trademark, it will be much more powerfull then that finisher. the position itself eats up to much adrenaline, and with ur adr. gain, you can't make up for that, so ur finisher ends up beeing less powerfull then trademarks or even normal, good leveled moves.
not very smart, huh
not very smart, huh
Guest- Guest
Re: Hints & Tips
i agree with haqim, if you get a decent trademark move it could deal 200 dmg easily so that finisher aint helping you that much
Guest- Guest
Re: Hints & Tips
I agree with you haquim,and yes i will take groin knee drop,but my grounded trademark will be big splash pin forever,because it's have a huge damage and make the pin position,it saved me a lot of times,and hit moral usally ,about the finisher,about the finisher i probally will rmk it,but it's lvling well,so i will w8 it take lvl 10,now i have a question,what is a good position for finishers?i got a DD groggy finisher and i'm very happy with it (actually it's lvl17),a stunned pin finisher (he is doing a good job too), the third is the star breaker.You talked about trademark that's my trademarks:
Quarion Special Splash Pin (level 17)
Damage: 31,95 - 159,75
Attack Bonus: 63,9
Required Position: Grounded
Death Hug (level 15)
Damage: 48,75 - 204,75
Attack Bonus: 52
Required Position: Groggy
Modified Banzai Drop (level eight)
Damage: 39,6 - 127,6
Attack Bonus: 37,4
Required Position: Stunned
Probally only trademark what i will change is the deathhug,i will put gorila press slam on his place (actually he is military press.)and thanks for tips guys
Quarion Special Splash Pin (level 17)
Damage: 31,95 - 159,75
Attack Bonus: 63,9
Required Position: Grounded
Death Hug (level 15)
Damage: 48,75 - 204,75
Attack Bonus: 52
Required Position: Groggy
Modified Banzai Drop (level eight)
Damage: 39,6 - 127,6
Attack Bonus: 37,4
Required Position: Stunned
Probally only trademark what i will change is the deathhug,i will put gorila press slam on his place (actually he is military press.)and thanks for tips guys
Guest- Guest
Re: Hints & Tips
1 tiny question, what are the best positions and moves for trademarks for a strength type?
Guest- Guest
Re: Hints & Tips
If i'm a strenght wrestler i will take diving spear for stunned position,leg drop for grounded,and for groggy position shokeslam,but that moves have a problem they don't have % for bleed.
Guest- Guest
Re: Hints & Tips
my stunned trademark don't hit a lot too,but good stunned trademark/finisher make the diference in LMS fights,i already tried a bent down and standing trademark,but they don't make me happy :/
Guest- Guest
Re: Hints & Tips
i have a question about the new update, couldnt find anything on the forum: the new workout to train wrestlers, what happens if you for example upgrade the gym? will all of ur moves lvl?
Guest- Guest
Re: Hints & Tips
That's how the new system work:
First for train block,stamina...you need buy the gym and he will become a lvl 1 gym,after buy the gym you can upgrade stamina,block etc (etc exist in english? o.o),and the level of upgrade (in that case 1),cannot surpass the gym lvl 1,if you have a lvl 1 gym the lvl of upgrades cannot surpass 1,simple
First for train block,stamina...you need buy the gym and he will become a lvl 1 gym,after buy the gym you can upgrade stamina,block etc (etc exist in english? o.o),and the level of upgrade (in that case 1),cannot surpass the gym lvl 1,if you have a lvl 1 gym the lvl of upgrades cannot surpass 1,simple
Guest- Guest
Re: Hints & Tips
ok, another litle question, you guys tell me to increase my stamina, i can proudly say its now 397. but if i look at the pro's they rarely have 350+ stamina. so whats the deal? (vic rattlehead has 398 stamina)
Guest- Guest
Re: Hints & Tips
When you look at another persons stats it does not include their abilities. So if you see 350, then you need to add all of the stamina from their special abilitiies, which is probably a TON for the high level guys.
Guest- Guest
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