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Finisher tips
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Finisher tips
Hey guys! Can you please give me some tips how to improve my finishers?
Broken String (submission)
Points: 9,72 - Winning: 6%
Damage: 27 - 108 Attack Bonus: 20
Submission Bonus: 10
Required Adrenaline: 1750
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 37,27%
Evil Inside (Direct Damage)
Points: 3636,36 - Winning: 21%
Damage: 68,52 - 684,83 Attack Bonus: 0
Bleeding % chance: 0
Required Adrenaline: 540
Required Wrestler Status: Always
Required Position: Bent down
Level Progress: 1,71%
Heavy Riff (Direct Damage)
Points: 112,93 - Winning: 23%
Damage: 108 - 216 Attack Bonus: 50
Bleeding % chance: 20
Required Adrenaline: 1800
Required Wrestler Status: Red (10%)
Required Position: Grounded
Level Progress: 46,36%
Evil Inside is my best finisher (level 25) but it has no AB so that sucks. Any tips?
Broken String (submission)
Points: 9,72 - Winning: 6%
Damage: 27 - 108 Attack Bonus: 20
Submission Bonus: 10
Required Adrenaline: 1750
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 37,27%
Evil Inside (Direct Damage)
Points: 3636,36 - Winning: 21%
Damage: 68,52 - 684,83 Attack Bonus: 0
Bleeding % chance: 0
Required Adrenaline: 540
Required Wrestler Status: Always
Required Position: Bent down
Level Progress: 1,71%
Heavy Riff (Direct Damage)
Points: 112,93 - Winning: 23%
Damage: 108 - 216 Attack Bonus: 50
Bleeding % chance: 20
Required Adrenaline: 1800
Required Wrestler Status: Red (10%)
Required Position: Grounded
Level Progress: 46,36%
Evil Inside is my best finisher (level 25) but it has no AB so that sucks. Any tips?
Guest- Guest
Re: Finisher tips
looks good to me, only one thing. you have 2 of your finishers on grounded, move your dd finisher to groggy or stunned.
whats your adrenaline gain?
whats your adrenaline gain?
Guest- Guest
Re: Finisher tips
Looks good? Are you serious? Actually I dont know Sirus what you thinking when you making FINISHER with "Required Wrestler Status :Always".... ? And take a look at your winning %! This sucks!
Take a look at mine:
Clown's Claw (direct damage)
Points: 1099,2 - Winning: 60%
Damage: 81,65 - 174,96 Attack Bonus: 60
Bleeding % chance: 0
Required Adrenaline: 1080
Required Wrestler Status: Red (10%)
Required Position: Groggy
Level Progress: 47,50%
Brain Bang (direct damage)
Points: 690,3 - Winning: 59%
Damage: 86,4 - 162 Attack Bonus: 60
Bleeding % chance: 3
Required Adrenaline: 1200
Required Wrestler Status: Red (10%)
Required Position: Bent down
Screamer Lasso (submission)
Points: 555,9 - Winning: 51%
Damage: 32,4 - 64,8 Attack Bonus: 30
Submission Bonus: 50
Required Adrenaline: 1500
Required Wrestler Status: Red (10%)
Required Position: Stunned
That way with "orange" or "red" is more effective! The best is "DD", but Pins as finishers are mostly useless if you're not a class "speed"....and if you make a submission finisher then best is with "required position -Stunned"! This was written in finishers FAQ (in TWG - "rules and help") there was the link about "adrenaline gain" and how to make best finishers with your current adrenaline gain (your 24 is pretty good, mine is 26), but that link dont work anymore...
Take a look at mine:
Clown's Claw (direct damage)
Points: 1099,2 - Winning: 60%
Damage: 81,65 - 174,96 Attack Bonus: 60
Bleeding % chance: 0
Required Adrenaline: 1080
Required Wrestler Status: Red (10%)
Required Position: Groggy
Level Progress: 47,50%
Brain Bang (direct damage)
Points: 690,3 - Winning: 59%
Damage: 86,4 - 162 Attack Bonus: 60
Bleeding % chance: 3
Required Adrenaline: 1200
Required Wrestler Status: Red (10%)
Required Position: Bent down
Screamer Lasso (submission)
Points: 555,9 - Winning: 51%
Damage: 32,4 - 64,8 Attack Bonus: 30
Submission Bonus: 50
Required Adrenaline: 1500
Required Wrestler Status: Red (10%)
Required Position: Stunned
That way with "orange" or "red" is more effective! The best is "DD", but Pins as finishers are mostly useless if you're not a class "speed"....and if you make a submission finisher then best is with "required position -Stunned"! This was written in finishers FAQ (in TWG - "rules and help") there was the link about "adrenaline gain" and how to make best finishers with your current adrenaline gain (your 24 is pretty good, mine is 26), but that link dont work anymore...
Wicked Clown- Posts : 196
Join date : 2009-04-15
Age : 51
Re: Finisher tips
whaha, ur wicked alright. look at mine, seems a hell of alot better than yours! xD
Final Blow
Points: 2632,51 - Winning: 33%
Damage: 27,21 - 1074,27 Attack Bonus: 5
Bleeding % chance: 1
Required Adrenaline: 1250
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 53,04%
with 125% DDI i kill you instantly
wtf 60 AB?!?! ur a noooooobxD(no offense)
Final Blow
Points: 2632,51 - Winning: 33%
Damage: 27,21 - 1074,27 Attack Bonus: 5
Bleeding % chance: 1
Required Adrenaline: 1250
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 53,04%
with 125% DDI i kill you instantly
wtf 60 AB?!?! ur a noooooobxD(no offense)
Guest- Guest
Re: Finisher tips
For Sirus:
2 Finishers in the same position don't do a good job,and grounded finisher waste MUCH adrenaline.And the besy way for use sub finishers is with high sub bonus and set it in red for finish the matches.Sirus remake you both grounded finishers and make one on groggy position and if you want a sub finisher put it in a stunned position and with sub bonus.About adrenaline for finishers i use that formula:
For techs,resistence:
Adrenaline Gain x 25
For Speed,Strong and Balanced
Adrenaline Gain x 30 or 35
If you want remake i will give you sme tips
For Wicked Clown:
For me you finishers waste alot of adrenaline and don't have a good i don't like it
For hunter:
Supreme Headbutt (level 34)
Points: 4673,16 - Winning: 18%
Damage: 68,37 - 1369 Attack Bonus: 10
Bleeding % chance: 1
Required Adrenaline: 430
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 60,00%
You Will Lose (level 13)
Points: 904,21 - Winning: 19%
Damage: 54,41 - 190,39 Attack Bonus: 20
Pin Bonus: 10
Required Adrenaline: 610
Required Wrestler Status: Always
Required Position: Bent down
Star Breaker (level 16)
Points: 373,15 - Winning: 17%
Damage: 102,77 - 599,56 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 675
Required Wrestler Status: Always
Required Position: Running Opponent
And i got 75% ddi,that's our tag team is so powerfull!
2 Finishers in the same position don't do a good job,and grounded finisher waste MUCH adrenaline.And the besy way for use sub finishers is with high sub bonus and set it in red for finish the matches.Sirus remake you both grounded finishers and make one on groggy position and if you want a sub finisher put it in a stunned position and with sub bonus.About adrenaline for finishers i use that formula:
For techs,resistence:
Adrenaline Gain x 25
For Speed,Strong and Balanced
Adrenaline Gain x 30 or 35
If you want remake i will give you sme tips
For Wicked Clown:
For me you finishers waste alot of adrenaline and don't have a good i don't like it
For hunter:
Supreme Headbutt (level 34)
Points: 4673,16 - Winning: 18%
Damage: 68,37 - 1369 Attack Bonus: 10
Bleeding % chance: 1
Required Adrenaline: 430
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 60,00%
You Will Lose (level 13)
Points: 904,21 - Winning: 19%
Damage: 54,41 - 190,39 Attack Bonus: 20
Pin Bonus: 10
Required Adrenaline: 610
Required Wrestler Status: Always
Required Position: Bent down
Star Breaker (level 16)
Points: 373,15 - Winning: 17%
Damage: 102,77 - 599,56 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 675
Required Wrestler Status: Always
Required Position: Running Opponent
And i got 75% ddi,that's our tag team is so powerfull!
Guest- Guest
Re: Finisher tips
sirus i don't know much about submission manouvers but i heard that you should have a lot more of a submission bonus
Guest- Guest
Re: Finisher tips
direct damage increaser, damn quarion that headbut is goooood, my final blow is only level 13 cause i remade it like 6 times xD i didnt know that the level drops when you do that back than
lol quarion whats ur ddr again? mine is 17
lol quarion whats ur ddr again? mine is 17
Guest- Guest
Re: Finisher tips
Wicked, you should have at least one finsher hitting Always. That will help you to win more matches and finish others quicker.
E.G: Remember your first match with The invoker? I bet you had a hell amount of Adrenaline stored by the end of the match, but all of your finishers are set to hit on Red, so you weren't able to finish the guy. He didn't finish you either, so I wouldn't be surprised if all of his finishers are set to Red too.
Wrapping it up, why are you gonna use a cannon to kill an ant? Why are you gonna hit your rival with a 1,000 Damage finisher when he only has 100 left? Hit him in the middle of the match and he'll be one big move away from being stunned. And we all know we MUST have a Finisher for stunned too!
E.G: Remember your first match with The invoker? I bet you had a hell amount of Adrenaline stored by the end of the match, but all of your finishers are set to hit on Red, so you weren't able to finish the guy. He didn't finish you either, so I wouldn't be surprised if all of his finishers are set to Red too.
Wrapping it up, why are you gonna use a cannon to kill an ant? Why are you gonna hit your rival with a 1,000 Damage finisher when he only has 100 left? Hit him in the middle of the match and he'll be one big move away from being stunned. And we all know we MUST have a Finisher for stunned too!
Re: Finisher tips
I have two subs an 1 DD
Bull Crush (level 13)
Points: 2513,7 - Winning: 30%
Damage: 2 - 4 Attack Bonus: 20
Submission Bonus: 119,67
Required Adrenaline: 550
Required Wrestler Status: Orange (25%)
Required Position: Stunned
Level Progress: 53,91%
Red Bull Cross (level 12)
Points: 547,2 - Winning: 15%
Damage: 21,59 - 32,38 Attack Bonus: 10
Submission Bonus: 23,33
Required Adrenaline: 605
Required Wrestler Status: Blue (55%)
Required Position: Bent down
Level Progress: 86,82%
Stampede (level 27)
Points: 2858,04 - Winning: 18%
Damage: 559,2 - 798,79 Attack Bonus: 10
Bleeding % chance: 0
Required Adrenaline: 620
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 93,24%
My dd could use a redo maybe but i'm just leaving it alone since it has turned many matches around for me.
Bull Crush (level 13)
Points: 2513,7 - Winning: 30%
Damage: 2 - 4 Attack Bonus: 20
Submission Bonus: 119,67
Required Adrenaline: 550
Required Wrestler Status: Orange (25%)
Required Position: Stunned
Level Progress: 53,91%
Red Bull Cross (level 12)
Points: 547,2 - Winning: 15%
Damage: 21,59 - 32,38 Attack Bonus: 10
Submission Bonus: 23,33
Required Adrenaline: 605
Required Wrestler Status: Blue (55%)
Required Position: Bent down
Level Progress: 86,82%
Stampede (level 27)
Points: 2858,04 - Winning: 18%
Damage: 559,2 - 798,79 Attack Bonus: 10
Bleeding % chance: 0
Required Adrenaline: 620
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 93,24%
My dd could use a redo maybe but i'm just leaving it alone since it has turned many matches around for me.
Guest- Guest
My FINISHER
Well if you want a finisher with littel adrenaline look at this
Nightfall (level 7)
Points: 705,54 - Winning: 22%
Damage: 85,7 - 102,83 Attack Bonus: 0
Pin Bonus: 10
Required Adrenaline: 20
Required Wrestler Status: Always
Required Position: Both wrestlers are running
Level Progress: 57,06%
Nightfall (level 7)
Points: 705,54 - Winning: 22%
Damage: 85,7 - 102,83 Attack Bonus: 0
Pin Bonus: 10
Required Adrenaline: 20
Required Wrestler Status: Always
Required Position: Both wrestlers are running
Level Progress: 57,06%
Guest- Guest
Re: Finisher tips
yeah dorim, but thats because its LOW dmg and both wrestlers running, meaning you won't hit it often and when it does it will hit powerful<<not good
as for bully, ur stampede looks good, keep it.
as for bully, ur stampede looks good, keep it.
Guest- Guest
Re: Finisher tips
yes, and maybe you could take some off the minimum dmg and put it in maximum dmg, but its your choice ;p
Guest- Guest
Re: Finisher tips
uh, sure. but i think gorbus knows better
Minimum Damage: 2 Maximum Damage: 5
Attack Bonus: 5
Submission Bonus: 85
Adrenaline cost: 834
just keep upgrading submission bonus as it levels, i dont know wich position you want, groggy, stunned or bent down maybe
Minimum Damage: 2 Maximum Damage: 5
Attack Bonus: 5
Submission Bonus: 85
Adrenaline cost: 834
just keep upgrading submission bonus as it levels, i dont know wich position you want, groggy, stunned or bent down maybe
Guest- Guest
Re: Finisher tips
I know this has been dead for a while, but I'm only coming here now, so...
Final Mass Google It (level 34)
Points: 1590,03 - Winning: 13%
Damage: 752,88 - 958,38 Attack Bonus: 15
Bleeding % chance: 10
Required Adrenaline: 795
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 42,73%
I'm increasing it's power.
Final Mass Google It (level 34)
Points: 1590,03 - Winning: 13%
Damage: 752,88 - 958,38 Attack Bonus: 15
Bleeding % chance: 10
Required Adrenaline: 795
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 42,73%
I'm increasing it's power.
Guest- Guest
Re: Finisher tips
yeah that finisher killed me plenty of times when i was the same wrestling score as you
now take a look at my new and improved final blow (who's rapidly growing)
Final Blow (level 19)
Points: 3163,8 - Winning: 30%
Damage: 43,18 - 1704,73 Attack Bonus: 5
Bleeding % chance: 1
Required Adrenaline: 1250
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 21,03%
now take a look at my new and improved final blow (who's rapidly growing)
Final Blow (level 19)
Points: 3163,8 - Winning: 30%
Damage: 43,18 - 1704,73 Attack Bonus: 5
Bleeding % chance: 1
Required Adrenaline: 1250
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 21,03%
Guest- Guest
Re: Finisher tips
Savage Jack (level 30)
Points: 54 - Winning: 50%
Damage: 301,87 - 1106,83 Attack Bonus: 20
Bleeding % chance: 5
Required Adrenaline: 790
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 74,50%
Limbless Charioteer Of Cerebrus (level
Points: 0 - Winning: 0%
Damage: 6 - 8 Attack Bonus: 15
Submission Bonus: 166,6
Required Adrenaline: 1009
Required Wrestler Status: Orange (25%)
Required Position: Stunned
Level Progress: 88,89%
This are my new moves. Yours is really better, but mine consume less adrenaline. Savage Jack (formely known as Mass Google It) hits more than two times in a match sometimes. And If I manage to get those TP's to reset, I might get a chance to beat you. Just need TP
Points: 54 - Winning: 50%
Damage: 301,87 - 1106,83 Attack Bonus: 20
Bleeding % chance: 5
Required Adrenaline: 790
Required Wrestler Status: Always
Required Position: Grounded
Level Progress: 74,50%
Limbless Charioteer Of Cerebrus (level
Points: 0 - Winning: 0%
Damage: 6 - 8 Attack Bonus: 15
Submission Bonus: 166,6
Required Adrenaline: 1009
Required Wrestler Status: Orange (25%)
Required Position: Stunned
Level Progress: 88,89%
This are my new moves. Yours is really better, but mine consume less adrenaline. Savage Jack (formely known as Mass Google It) hits more than two times in a match sometimes. And If I manage to get those TP's to reset, I might get a chance to beat you. Just need TP
Guest- Guest
Finally
Don Tomate garbs his running opponent by the arm
and throws him down by performing an powerful Sexy Uraken With Crispy Bacon!!
Don Tomate pulls hunter10 still groggy, by his hair
Don Tomate skilfully raises his opponent
demolishing him with an hard bump, connecting with a devastating Samoan Driver!!!!
Don Tomate taps one mountain and one plain
and casts Double Cleave giving him double strike until the end of the turn then he extends his arms swinging both at hunter10 who is thrown onto the mat executing LEGENDARY Savage Jack!!
HUNTER10 HAS A CUT!!!
Don Tomate tries a pinning maneuver
Referee starts counting...
....1....
....2....
....3....
DON TOMATE WINS THE MATCH AND DEFEATS HUNTER10 !!!!
and throws him down by performing an powerful Sexy Uraken With Crispy Bacon!!
Don Tomate pulls hunter10 still groggy, by his hair
Don Tomate skilfully raises his opponent
demolishing him with an hard bump, connecting with a devastating Samoan Driver!!!!
Don Tomate taps one mountain and one plain
and casts Double Cleave giving him double strike until the end of the turn then he extends his arms swinging both at hunter10 who is thrown onto the mat executing LEGENDARY Savage Jack!!
HUNTER10 HAS A CUT!!!
Don Tomate tries a pinning maneuver
Referee starts counting...
....1....
....2....
....3....
DON TOMATE WINS THE MATCH AND DEFEATS HUNTER10 !!!!
Guest- Guest
Re: Finisher tips
look at mines.
Points: 711,36 - Winning: 13%
Damage: 88,05 - 88,05 Attack Bonus: 17
Bleeding % chance: 1
Required Adrenaline: 450
Required Wrestler Status: Always
Required Position: Grounded
mines hit 2 to 3 time a match making my finisher stronger every time.
Points: 711,36 - Winning: 13%
Damage: 88,05 - 88,05 Attack Bonus: 17
Bleeding % chance: 1
Required Adrenaline: 450
Required Wrestler Status: Always
Required Position: Grounded
mines hit 2 to 3 time a match making my finisher stronger every time.
Guest- Guest
Re: Finisher tips
I don't know what level you are (Because I don't know exactly who you are) but I guess that finisher is a little weak no matter your level. Raise those numbers to Damage: 100 - 150 and it'll be better. That's just in case you're one of the lowest guys in GX. If not, then you must raise it much more, maybe to Damage: 150 - 200 or 200 - 300.
This finisher will cost you more adrenaline but it'll be worth it.
This finisher will cost you more adrenaline but it'll be worth it.
Re: Finisher tips
yeah i do a big low end with a huge high end for my finisher and it seems to always hit huge
110-1100
110-1100
Guest- Guest
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