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STAT RESET Empty STAT RESET

Post  Guest Tue Aug 04, 2009 3:50 am

Hey I'm getting a stat reset and was wondering what i should do with myself?

Class: Balanced
Health Points: 1.390
Stamina: 577,72 (+10 / 1%)
Exp Points: 1.882
Allowed Attacks: 9 (bonus 40%)
Attacks Denied: 3 (bonus 44%)

BONUSES
Attack Bonus: 46
Initiative bonus: 46
Submission Bonus: 47
Adrenaline Gain: 41
Bleeding Bonus: 5
Pinning Bonus: 44



DAMAGE MODIFIERS
Direct Damage Increaser: 108%
Submission Damage Increaser: 52%
Damage Reducer: 99 (+5 / 1%) %
Stamina Reducer: 27%

SKILLS
Block: 31
Dodge: 21
Escape Submissions: 12%
Pin Opposition: 0



Might - Level 24
For each point spent on Might, you gain 1% Bonus on damage dealt by direct damage moves and finishers.

Rage - Level 28
For each point spent on Rage, you gain 1 Adrenaline point whenever you hit and half a point whenever you are hit.

Unstoppable Blow - Level 4
For each point spent on Unstoppable Blow, you gain 1 Attack Bonus point on direct damage moves and finishers.

Stiff Blow - Level 5
For each point spent on Stiff Blow, you gain 1% chance to make your opponent bleed (for moves that allow bleeding).

Berserker - Level 20
For each point spent on Berserker, you gain 2% chance to complete your attack sequence.
Versatility- Level 42
Cost: 43 point(s) each statistic skill
For each point spent on Versatility you gain:
- 1% Bonus to Direct Damage
- 1 point to Attack Bonus
- 1 point to Initiative Bonus
- 1 point to Bonus Pin
- 20 Health Points
- 1% to Damage Resilience
- 1 point on Submission Bonus
- 1% bonus on Submission Damage

Improved Reflexes - Level 21
For each point spent on Improved Reflexes, you gain 1 point on Dodge Bonus.
Head Start - Level 4
For each point spent on Head Start, you gain 1 point on Initiative Bonus.

Lightness - Level 27
For each point spent on Lightness, Stamina costs are reduced by 1%.
Elasticity - Level 2
For each point spent on Elasticity, you gain one point on Pin Bonus.

Frenzied Urge - Level 24
Increase the maximum number of your allowed consecutive attacks by one for every 5 points between this skill and your opponents "Pacification" skill.

Block - Level 31
For each point spent on Block, you gain 1 point on Block Skill.
Power Grappling - Level 10
For each point spent on Power Grappling, you gain 1% bonus on damage dealt by submission moves and finishers.

Ruthless Grasp - Level 5
For each point spent on Ruthless Grasp, you gain 1 point on Submission Bonus.
Escape Artist - Level 12
For each point spent on Escape Artist, you gain 1 point on Escape Submission Manoeuvre Skill.

Feint - Level 22
For each point point spent on Feint, you gain 2% chance to interrupt your opponent's attack sequence.

Tireless - Level 26
For each point spent on Tireless, your overall stamina is increased by 2%.
Toughness - Level 27
For each point spent on Toughness, your Damage Resilience is increased by 1%.

Thick Skin - Level 8
For each point spent on Thick Skin, you gain 20 health points.
Willpower - Level 0
For each point spent on Force of Will, you gain 1 point on Pin Opposition Skill.
Pacification - Level 18
Decrease the maximum number of allowed consecutive attacks to your opponents by one every 5 points on this skill.

any suggestions?

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Post  Guest Tue Aug 04, 2009 7:59 am

I'd love to help you, but I did the same to mine and I'm quite displeased with the results. There are many wrestlers that I can beat now, but I can't beat BS and we're both on the same level... I'd bet on the reducers, stamina and blocking or dodging. Don't waste points on useless skills like initiative and decide what to do with all that money, I spent a lot on entrances to gain more exp, 'cause in higher levels it's harder to evolve if you don't get much exp every match.

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Post  Guest Tue Aug 04, 2009 11:51 am

i love the input thank you, anything else anyone can tell me??? I really reallly want to up this big time, any big holes in my game?? should i just choose to go straight with str and let off on submission?

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Post  Guest Tue Aug 04, 2009 3:03 pm

I don't know if this helps but check per position the moves you want.

Normally 3 per position but you should shoot for 72 to get max exp.
After that you will know what you need to have in the other stats.

If most of you moves are from versatility (and they should) then you can concentrate what is important on the other sets

From Speed i would say Lightness is a must: Frenzied Urge could be a good asset.

Technique - Block and Feint. Escape artist is also a possibility but will never be enough to resist a well built tech

Strength - Might, Might and Might. Some Rage but just enough for your adrenaline costs and Berserker (if you invested in Frenzied Urge). Unstoppable blow if you are missing too much. Since you don't have bleed modifier in Versatility investing here would be not the best choice.

Toughness - Tireless with Pacification as second. Thick Skin and Toughness depends of you result. If you are going down too fast maybe more Thick Skin. If not Toughness is always good.

After that choose advanced techniques that improve your strengths. My top 2 are Improved Resistance (stamina is always good) and Power Blow (more damage is important).Improved Dodge/Block (depending of your choice) will also help. If you went heavy in Toughness then Damage Resistance will also help.

It's long and it's direct damage oriented.
This will make your wrestler almost a zero for submission moves.

I hope this help you in any way

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Post  Black Spirit Tue Aug 04, 2009 4:34 pm

Don Tomate wrote:I'd love to help you, but I did the same to mine and I'm quite displeased with the results. There are many wrestlers that I can beat now, but I can't beat BS and we're both on the same level... I'd bet on the reducers, stamina and blocking or dodging. Don't waste points on useless skills like initiative and decide what to do with all that money, I spent a lot on entrances to gain more exp, 'cause in higher levels it's harder to evolve if you don't get much exp every match.

Don, you're doing much more better than before your reset. You haven't been able to defeat me because my Stamina, HP and DD are just HUGE. That's the reason why you throw big moves after big moves at me and I still stay green. Then I throw a couple of Trademarks and a finisher and that's it. No matter how good you are, there'll be some wrestlers at your own level that will give you a hard time and that's because of the type of build everybody chooses.

I'v got one weak point, but I'm not telling you! Razz


Last edited by Black Spirit on Tue Aug 04, 2009 5:04 pm; edited 1 time in total
Black Spirit
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Post  Black Spirit Tue Aug 04, 2009 5:01 pm

Now to Darknezz. First thing you should do is to take a look at the Moves Table and pick 3 of the most damages moves per position. If those moves doesn't involve useless abilities then those are the ones you should get. If you don't have this link, let me know and I'll post it when I get home.

When you get the big moves then ONLY upgrade those you'll use as trademarks. If your current trademarks are not the big moves you can get, then it's time to change them for the big ones!

I don't have much time but I can tell you a couple of things I saw you need to change; you need to increase your HP, and if you are not a Submission specialist then the Ruthless Grasp is not for you.

Also, I've always heard that you should only increase only 1 either Dodge or Block. I used to have like 30 on both, and then after my reset I went with 30 in only one and I saw the veru same effect. Now I'm raising the other one a little bit because there's a move a want to buy.

Another important point; BUY A LOT OF ENTRANCES WITH THE MONEY! I jumped from 10-11 stars per match to 18-19 stars per match thanks to more than 60 Entrances I bought after my reset. I only used the money to increase the moves I wanted for Trademarks.
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Post  Guest Tue Aug 04, 2009 7:16 pm

I screwed up on that last part, I evolved some moves and it wasn't necessary. In the end I remembered I could have spent the money on entrances, so I only went from 11 to 14 of exp. It's not bad, but it could be better. Probably I'll reset it once again in a month or two. Now it's the time to get more and more exp to invest on my AT, stamina must go up to the sky... And I now I'm better now, I've been trying to challenge everyone I can in the roster and the results are great Very Happy

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Post  Guest Tue Aug 04, 2009 9:50 pm

ok so far this is what i was gonna do and what i'm doing with the advice i'm getting

I'm maxing versa out as much as i can to get my biggest moves as a balance i'm just waiting for my last stat to go through

i'm completely ditching the submission thing, i do have one submission finisher and i'm gonna keep it just cause some guys are terribly weak to finishers (or is it sometimes good to only have 2 finishers??)

i'm gonna change my trade marks to my three biggest moves all in different positions i'm thinking one stunned one groggy and one grounded

i'm going to ditch dodge cause block is in the submission department and i'm not using that

then i'm going to looks at the next best moves i want

and believe me the reason i'm doing the reset is so i can get more exp, i want to move up to the next level (and i have a hard time beating mason and red bull and it drives me nuts i'm really hoping this works Razz)

i think i'm also going to try to get more hp i've been ignoring it because my damage reducer is at 99% but i think i still need more hp

any other suggestions??? i really appreciate anybodys input and thank everyone who's been helping so far, like i said i want to move up to the next level with the exp thing

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Post  Black Spirit Wed Aug 05, 2009 7:55 pm

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Post  Wicked Clown Thu Aug 06, 2009 7:29 am

For Balanced dudes (including me) the main position to increase a f..ing high are Versatility! I increase it to 43! And get all strong moves with double versatility! For example now I can go to this wrestling moves table and pick "balanced" + with "maximum damage" and get full list of moves what I get including astonish Steenalizer!!! Then you can combine what yet to increase ...
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Post  Black Spirit Thu Aug 06, 2009 10:47 am

Since you are so high on Speed Points, take a look at the biggest moves you can get on Bent Down related to Speed:

Jumping Half Nelson Face Buster
Minimum Damage: 10
Maximum Damage: 60
Attack Bonus: 22
Bleeding %: 20
Required Position: Bent down
Obtained Position: Grounded
Suffered Position: Bent down
1st Ability: Head Start
2nd Ability: Frenzied Urge
total Ability: 74
Torna Su


Half Nelson Face Buster
Minimum Damage: 11
Maximum Damage: 59
Attack Bonus: 22
Bleeding %: 15
Required Position: Bent down
Obtained Position: Grounded
Suffered Position: Bent down
1st Ability: Improved Reflexes
2nd Ability: Frenzied Urge
total Ability: 73

Overdrive
Minimum Damage: 16
Maximum Damage: 57
Attack Bonus: 19
Bleeding %: 0
Required Position: Bent down
Obtained Position: Grounded
Suffered Position: Groggy
1st Ability: Head Start
2nd Ability: Lightness
total Ability: 73

If I were you, I'd upgrade Head Start and Frenzied Urge to 40 each. With that, you can buy the Jumping Half Nelson Face Buster and only will need 33 on Lighness to buy the Overdrive and 33 on Improved Reflexes to get the Half Nelson Face Buster cheers
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Post  Wicked Clown Thu Aug 06, 2009 12:03 pm

p.s. talking about myself looks like I'm "overdid" something a little bit wrong with my build up ... now it seems like I'm getting weaker... scratch
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Post  Guest Thu Aug 06, 2009 2:19 pm

Ok to start off with, thank you everybody that has been replying to this again, ssooooooo soooooooo appreciated (definetly including the guys who have pmed me), i'm really worried about screwing this up.

I just want to make my character better and buy a ridiculous amount of entrances i get 11 exp right now i want to make much more, this will be my last reset for a really really long time so i want to get this right

I''m waiting for 2 pm today my time, its 11 am right now, to get my last stat up to 43 then i can get all of the max moves on versa

i'm definelty going with strength but i'm not sure if i should do a little submisioin or not i've heard so many different things

if there is anymore input i could get please feel more than free to give me some especially other balanced guys or people who know about balanced

once again thank you all soooo soooooooooo much i really hope this works out for the best

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Post  Guest Thu Aug 06, 2009 7:39 pm

Wicked, I think you wasted too much money on special abilities and they seem pretty useless. And honestly I believe you should work on your finishers. I'm glad to see you got better trademarks. It's just as the rest said, when doing a reset think about spending money not on training moves, but only on buying entrance, because that will give you the exp pts necessary to improve your AT. Also, what I've done to mine was to focus on damage reducer, damage increaser and block. Everything else was next in line... It worked out really well, my main problem is the low number of entrances and the low number of AT. This is might not be the best advice, but it was how I did it.

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Post  Guest Thu Aug 06, 2009 8:26 pm

well i did it guys, i hope it works out,

my entrances only went up from 11 to 13, but i think that is ok for now, i didn't blow any money on any of my moves to level them up other than my trademarks

if anything this will speed me up for more exp so i can get better, and i def will keep spending allllllll of my money on entrances, oh by the way, is 66 moves not enough?

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Post  Guest Thu Aug 06, 2009 8:59 pm

I go with 3 per position, just like everyone tells me to do. Check if you do that too Very Happy

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Post  Guest Thu Aug 06, 2009 9:34 pm

well i have more than that, but i know with a little more moves you get more exp

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Post  Guest Thu Aug 06, 2009 9:34 pm

and i know that i didn't up my block enogh

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Post  Wicked Clown Fri Aug 07, 2009 3:01 am

Don Tomate wrote:Wicked, I think you wasted too much money on special abilities and they seem pretty useless. And honestly I believe you should work on your finishers. I'm glad to see you got better trademarks. It's just as the rest said, when doing a reset think about spending money not on training moves, but only on buying entrance, because that will give you the exp pts necessary to improve your AT. Also, what I've done to mine was to focus on damage reducer, damage increaser and block. Everything else was next in line... It worked out really well, my main problem is the low number of entrances and the low number of AT. This is might not be the best advice, but it was how I did it.

I spent it to them a long time ago and only in 3 positions and only about 15000 FE for each.... not much I guess! SA now I didn' t increase at all! Talking about finishers.... I'm sick and tired to remade my finishers ... because I was remade them often and therefore the best finisher is only at level 9.... if I remade it again then I'm again lose about 20% of their level... here they are:

Clownizator (level 9)
Points: 404,6 - Winning: 35%
Damage: 159,92 - 399,81 Attack Bonus: 30
Bleeding % chance: 0
Required Adrenaline: 1120
Required Wrestler Status: Always
Required Position: Groggy
Level Progress: 8,42%



Screamer Lasso (level 3)
Points: 405,3 - Winning: 42%
Damage: 5 - 10 Attack Bonus: 20
Submission Bonus: 125,97
Required Adrenaline: 1200
Required Wrestler Status: Yellow (40%)
Required Position: Stunned
Level Progress: 38,46%


Brain Bang (level 5)
Points: 105,78 - Winning: 43%
Damage: 117,54 - 330,61 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 1205
Required Wrestler Status: Blu (55%)
Required Position: Bent down
Level Progress: 23,33%

Ok I spent a f...ing lot in "required adrenaline", but I don' t see a reason to made weak finishers and wait when they slowly grow by itself... or I'm not right? Your suggestions about it? Talking about damage reducer mine shows about 129%...
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Post  Guest Fri Aug 07, 2009 10:01 am

Well, your finishers use to much adrenaline, I'd create one with a lower attack bonus, around 15 to 20 would be fine, we already have a high attack bonus from versatility. Them I'd make at least two kind of finishers, one with the min-max far apart and one with them close (ie. 100-120 and 100-200). Also, you can opt for a bleeding chance of 1% just like Gorbus said in another thread. It helps when you hit the finisher with hardcore or legendary. At last, the adrenaline of the move should be calculated according to your adrenaline gain. I have an adrenaline gain of 32 and my moves spent 700-800 of adrenaline... Usually I hit them a lot in a match. Think about this... I don't know if I'm right, but usually works out for me.

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Post  Guest Fri Aug 07, 2009 1:39 pm

Don Tomate wrote:I'd love to help you, but I did the same to mine and I'm quite displeased with the results. There are many wrestlers that I can beat now, but I can't beat BS and we're both on the same level... I'd bet on the reducers, stamina and blocking or dodging. Don't waste points on useless skills like initiative and decide what to do with all that money, I spent a lot on entrances to gain more exp, 'cause in higher levels it's harder to evolve if you don't get much exp every match.

initiative is everything but useless for speed strenght en balanced. ive seen alot of top 50 wrestlers with loads of initiative!

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Post  Guest Fri Aug 07, 2009 1:40 pm

Black Spirit wrote:
Don Tomate wrote:I'd love to help you, but I did the same to mine and I'm quite displeased with the results. There are many wrestlers that I can beat now, but I can't beat BS and we're both on the same level... I'd bet on the reducers, stamina and blocking or dodging. Don't waste points on useless skills like initiative and decide what to do with all that money, I spent a lot on entrances to gain more exp, 'cause in higher levels it's harder to evolve if you don't get much exp every match.

Don, you're doing much more better than before your reset. You haven't been able to defeat me because my Stamina, HP and DD are just HUGE. That's the reason why you throw big moves after big moves at me and I still stay green. Then I throw a couple of Trademarks and a finisher and that's it. No matter how good you are, there'll be some wrestlers at your own level that will give you a hard time and that's because of the type of build everybody chooses.

I'v got one weak point, but I'm not telling you! Razz



I know the weak point of BS xD xD xD

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Post  Guest Fri Aug 07, 2009 5:22 pm

Hey what is your adrenaline again???\

mine are a little above 1000 and my adrenaline gain is 41 i believe, i feel i neeed even more adrenaline but i'm sick of wasting time on that stat, unless i dropped my adrenaline i would just leave those finshers, screw it, the only way its going to get beter is if you let them build up, i thinkyour so high there isn't much you can do about it anymore

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Post  Guest Fri Aug 07, 2009 6:32 pm

With adrenaline gain of 41 you can make finishers between 1000-1300, anyone correct me if I'm wrong. I'm pleased with my gain right now, 32 is just enough to do my moves and because my best finisher's on grounded it evolves really fast Laughing
I don't think you need more adrenaline. Why don't you post your finishers here and someone might be able to help you. I'll leave mine here once again, it might help somehow.

Savage Jack (level 34)
Points: 958 - Winning: 20%
Damage: 410,69 - 1505,83 Attack Bonus: 20
Bleeding % chance: 5
Required Adrenaline: 790
Required Wrestler Status: Always
Required Position: Grounded

Soul Of The Chef (level 17)
Points: 69 - Winning: 20%
Damage: 444 - 703,02 Attack Bonus: 20
Bleeding % chance: 1
Required Adrenaline: 700
Required Wrestler Status: Always
Required Position: Both wrestlers are running

Cabrito Assado Da Lousada (level Cool
Points: 33,21 - Winning: 27%
Damage: 185,08 - 222,11 Attack Bonus: 15
Bleeding % chance: 0
Required Adrenaline: 725
Required Wrestler Status: Always
Required Position: Stunned

Please overlook my last move, it was remade way too many times and I'm never pleased with it. The reason I have them with those required positions is because I don't have any good move that is grounded and I want them to connect with the trademarks.

And Hunter, they might have loads of initiative, but they also have loads of everything else... I was just wondering, if I hadn't reset my character a year ago I'd be with some guys in the top right now.

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Post  Black Spirit Fri Aug 07, 2009 7:51 pm

I don't know why you guys skip the Pinning Finishers. Mine is pretty good.

Darknezz, wait one week and then give us an update of how you feel with your Reset. What thinigs have changed and if it was worth it.
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